Alarm Level

The Alarm Level in Invisible, Inc is a game mechanic which shows your current level of evasion and is shown in the top right hand corner. Typically as the Alarm Level increases you can find yourself in deeper trouble as Enemies will have higher chances of coming to find you, or even sending troops down, which can easily overwhelm you. Try to keep the Alarm Level as low as possible unless you find yourself loving hardcore mode.

The Alarm Level starts at 0 and can reach a maximum of level 6. The following are the consequences for each alarm level:
 * Level 1: The corporation is activating additional cameras. You have one turn before they are fully activated.
 * Level 2: The corporation has installed firewall upgrades. All firewalls have increased in strength by +1.
 * Level 3: The corporation has brought 1 more guard patrol into the building.
 * Level 4: The corporation has brought 1 more guard patrol into the building.
 * Level 5: The corporation has called in 1 elite enforcer. Their security has also pinpointed 1 agent location.
 * Level 6: Two elite guards will be sent to hunt for you.

The alarm cannot increase higher than Level 6. There are other ways the alarm can increase. Some examples are:
 * Guards have a heart monitor that will signal the alarm to increase by one when they die. Some guards have advanced heart monitors that will increase the alarm by two when killed, and some also have consciousness monitors that will increase the alarm by one when they are knocked out.
 * Security Cameras will signal the alarm to increase by one each turn they spot an Agent.